Building playable games, crafting 3D worlds, and learning as I go.
I design and build games across 2D and 3D engines, focusing on fun mechanics, solid gameplay loops, and unique environments. I also explore digital reality tech, combining code and 3D design to create interactive experiences.
Engines: Unity & Godot Engine
3D & Assets: Blender & Blockbench
Languages: C#, GDScript, and Web Tech
CHECK OUT MY GAMES BELOW
Play the builds, drop a rating, and leave any feedback or thoughts in the comments.